| New webpage design |
Randall Lingenfelter |
| Programming |
Chris Haag |
| Old DirectX Port |
Morten Brenna |
| alpha.3df |
www.voodooextreme.com |
| boom.wav |
From the movie |
| boom2.wav |
From the movie |
| cyc4.wav |
From the movie |
| tron.jpg |
www.3cgs.com/tron |
| tron.mid |
www.3cgs.com/tron |
| tron2.wrl |
Brad Bellamo |
| turn2.wav |
From the movie |
| wall1.3df |
Chris Haag |
| floor.3df |
Chris Haag |
| JPEG loader source |
Thomas G. Lane (JPEGLib 5.0) |
| Helped w/OpenGL questions |
IRC chat server EFNet (channel #opengl) |
| Polygon structure optimization code |
Francine Evans |
| recog.wrl |
David A. Polston |
| Rcognzer.wav |
Nick Coletta |
| mouse.3df |
Chris Haag |
| teampeg.3df |
Chris Haag |
| grid.jpg |
Chris Haag |
| Additional Glide help |
Jan Fostier |
| Mark Franklin |
LAN Beta Testers |
| Richard Johnson |
| Michael Welch |
| Bankim Charegaonkar |
| Tim Gemperline |
| Ibrahim Cisse |
A very special thanks to the University of Dayton networking department
and administrators for letting me test on their computers.
(and for not throwing a fit when I caused major network traffic by
releasing Tron3D, heh heh heh!)
|